• Patchversion: XXXX

    Releasestatus: ETA 20.03.19

    New Features and Content

    - Redesign: ATLAS World

    - Redesign: Claim System

    - New Feature: War System

    - New Feature: 7 more ‘Main Quests’ which upon successful completion will provide their own unique Skill unlock

    - New Structure: Guillotine. Hanging your foes in a noose taking too long? Off with their heads!

    - New Feature: Curses. Tied to the execution of players

    - New Creature: Giant Crab. It can carry heavy loads, along with players, tames and wild creatures

    - New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. No weapons on board, but it does have claw arms to help harvest the ocean floor and explore (demolish) shipwrecks

    - New Environment: Deep Ocean Trench. A new area to explore, guarded by powerful underwater creatures and home to the new Giant Crab

    - New Environment: Eastern Tundra now has its own visual design, no longer using the Western Tundra style

    - New Feature: Player shops in freeports. Players can set up automated shops in each Freeport, listing loot for sale and naming their own gold coin prices.

    - New Feature: Player-to-Player secure trading system

    - New Cosmetics: Peg Legs, Hook Hands, and Multiple Armor sets to customize the look of your company and crew! Provided as a permanent unlock for completing the Quests in addition to skill rewards.

    - Resign: Squads (Ship) of the Damned will now come in multiple size variations with different stats and difficulty levels.

    Balance Changes

    - The higher quality shipyard used when building a ship, the more level ups a ship will be able to obtain.

    - Ships can now level up their total damage output (which effects all cannons on a ship) and their total resistance, as new upgradable stats.

    - All tamable creatures will be made breedable, with no exceptions except for Mythical Creatures.

    - Vitamin Rebalance

    - Various spawner adjustments & fixes across all islands

    QOL Changes

    - Territory map will now display allies as teal-coloured

    - Character creator now has a Height slider to make it easier to set your character's desired height

    - Any dead ships (shipwrecks) from your Company appear with a unique icon on your map now, so you can find the wrecks

    - Global territory message updating

    - Currently contested claims will be indicated on the minimap

    - Players can now mount a sail to directly control the sail's open/close amount and rotation settings in a more intuitive way.

    - Pistol Reloading now changed to have the mini game appear back to back, rather than through various points of the animation.

    - All servers can now be set to a home server and have unique spawn points

    - Players can also respawn on the server they died on

    - Grappling Hook has been revamped, better physics & rappelling mechanics, and players will be able to realistically swing using them.

  • Dakhar

    Changed the title of the thread from “Patch vers 21” to “Patch vers 22”.
  • Kizmiaz

    Changed the title of the thread from “Patch vers 22” to “Patch vers 22 (preview)”.
  • Dakhar

    Changed the title of the thread from “Patch vers 22 (preview)” to “Megapatch”.