Patch ver 207.8

  • Patchversion: 207.8 und 207.81

    Status: released


    • Improved third person view offset so that it now positions at the average head height rather than the center of the character's capsule. This should improve how it feels when the camera is brushed up against a collision in the world.


    • If a launched torpedo hits within the first 3.75 seconds of being fired, it will do significantly reduced damage
    • Torpedo overall damage reduced by 20%
    • Torpedo overall projectile lifespan reduced by 10%
    • Torpedo crafting cost has been increased
    • Fixed hotkey assignments to save on relog
    • Readjusted Marker UI location when minimap is open to prevent overlap
    • You can now use "prying eyes" to look inside lock chests if they are your own company's boxes
    • Cannons/Puckles will no longer fire in peacetime if the structure does not own the claim and the target is a player or tame
    • Significant shoreline data memory optimization